Internet gaming can be a real issue for some young folks. It messes up school, health, and life in general. This thing even has a name: Internet Gaming Disorder (IGD), and the whole world recognizes it. A recent study in Hong Kong looked into how gaming, messed-up thinking, and IGD are all connected. Let’s break it down.
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ToggleWhat is Internet Gaming Disorder
The American Psychiatric Association (APA) defines Internet Gaming Disorder, or IGD, as a persistent and recurrent pattern of using the Internet to engage in games, leading to clinically significant impairment or distress within a 12-month period. This definition highlights that IGD goes beyond the occasional gaming session; it denotes a consistent and repetitive behavior that can have a significant impact on one’s life.
How Prevalent is IGD?
A recent study conducted among secondary school students in Hong Kong has provided a comprehensive look at the prevalence of Internet Gaming Disorder (IGD) among adolescents. This often-overlooked condition has garnered significant attention in recent years, especially as the world has seen a surge in online gaming activities, amplified further by the COVID-19 pandemic. The study revealed that the prevalence of IGD among adolescents in different regions is not uniform. In Asia, a striking 9.9% of adolescents exhibited signs of IGD, a significantly higher percentage than in Europe (3.9%) and Australia (4.4%). The situation was particularly noteworthy in Hong Kong, where the prevalence of IGD ranged from 6.0% to a staggering 13.0%. Even during the pandemic, with increased time spent on internet leisure activities, the issue persisted, with a high prevalence of IGD, affecting 15% of the adolescent population. These findings shed light on the scale of the problem and emphasize the need for a deeper understanding of IGD.
How Has COVID-19 Impacted IGD
The study delved into the relationship between internet gaming engagement and Internet Gaming Disorder (IGD). The COVID-19 pandemic, which prompted social distancing and self-isolation, led adolescents to spend more time on internet leisure activities, affecting their gaming habits. Research suggests that higher engagement in internet games is linked to a greater risk of IGD. For instance, a longitudinal study found that Chinese adolescents gaming online for over six hours weekly had significantly increased odds of developing IGD. However, it’s not a straightforward issue. Some researchers argue that high engagement doesn’t automatically lead to IGD. IGD isn’t solely about excessive use; it encompasses negative outcomes and deficient impulse control. It’s possible for individuals to be deeply passionate about internet games without facing detrimental consequences.
The study also examined the role of maladaptive cognitions related to internet gaming (MCIG) and the influence of internet gaming history. MCIG, encompassing beliefs about the reward value of games, rigid gaming rules, over-reliance on gaming for self-esteem, and using it for social acceptance, were identified as significant factors contributing to Internet Gaming Disorder (IGD). Additionally, the research highlighted the impact of internet gaming history, with longer years of gaming experience potentially reinforcing the connection between internet gaming engagement, MCIG, and IGD symptoms.
In the ever-evolving world of gaming, it’s important to remember that while Internet Gaming Disorder (IGD) may not be as widely recognized as some other issues, it still warrants attention. Responsible gaming habits and digital well-being remain essential to ensure that our gaming experiences are enjoyable and safe. Understanding the risks and challenges associated with IGD is the first step toward promoting a healthier gaming environment. To explore this topic further, feel free to read the full article here.